After some tweaking to get the code to byte-compile, I've made it run at 1.6 FPS (author claims 1 FPS interpreted). Thanks to frameskip you can actually see things move. Here's a recording of Tetris in demo mode:
@wasamasa oh dang cool I saw the chip-8 emulator posted on lobste.rs I think but didn't realize it was by someone I follow on the fediverse
We are a cute and loving international community Ｏ(≧▽≦)Ｏ !