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リュウ @tohya@niu.moe

Implementing a prototype scanline filter in SDL was easier than I expected.

one of these doesn't quite fit... (looks a lot better than all the regular spines though)

looks like famitsu's at it again with one of their english surveys. this one's for people who played persona 5: famitsu.com/news/201807/141608

Just cleared Lufia II in japanese. The game finally made proper sense to me and there's some depth to the characters that's missing in the localizations. Next up Final Fantasy VII...

And another review, this time on Poi. Some indi game inspired by Mario 64.

ryu.hirasaka.io/blg/18

Just published a review for Dark Souls III (yeah I'm late)

ryu.hirasaka.io/blg/17

And all anyone needed was a low res 2d game by Inti for the 3DS. :(

youtube.com/watch?v=lKlR0SEmIo

Finally done working on the software for my website. ryu.hirasaka.io/prj/2

whe you forget the . in rm -rf ./* :blobsweats:

guess it's time for my since i"ve already tooted around a bit.

and are my things. recently more the latter than the former. when I don't feel productive I laze around indulging in , and .
I speak german, english and japanese.

expect me to shill my projects and complain about shitty gamedesign.

Let's get along! :bun: