Started working on a new article about the Godot file format, anybody want a sneak peek?
This style of writing is a bit difficult for me because it's a topic that lends itself to face-to-face discussions with lots of pointing. Or at least a video about it.
@leo if you ever get around to it, look up how Unreal serializes everything; the package format preserves the object graph at the cost of format complexity
@calvin If I managed to get Unreal running on my old laptop I'll look into it. I'll try not to spoil myself by reading about it so I can go in blind again.
We are a cute and loving international community Ｏ(≧▽≦)Ｏ !